top of page

Kinetic Combat App

A martial arts class management app that simplifies booking, scheduling, and tracking training sessions, helping fighters stay organized and committed to their practice.

Kinetic Combat is a research-led UX/UI redesign of a martial arts class management app. The work started from evidence, market and behavior analysis showed a growing industry ($9.05B market, 18M annual participants) but persistent operational friction, with many schools still relying on fragmented tools and spending 25+ hours per week on admin. Through user segmentation, persona definition, and journey mapping, I identified three core gaps: high-friction booking, poor schedule-change communication, and weak progress visibility.



Keyword

Tool

Product

Project Type

Human-First Interface

From Chaos to Clarity

Reducing Cognitive Load

Figma, Miro, Adobe

Mobile App Redesign, UX/UI Design

Personal Project

Experimental




What's the problem?

Project Research

HOW DO YOU MANAGE A MARTIAL ARTS SCHOOL WHEN YOUR TOOLS ARE BUILT FOR EVERYTHING EXCEPT MARTIAL ARTS?

Most martial arts schools still rely on spreadsheets, paper forms, and generic fitness apps to manage their operations. The result: lost bookings, missed payments, and instructors buried in admin instead of training.


Data Research

$ 9.05B

The U.S. martial arts studio industry market size is growing at 7.9% CAGR

18M

Americans participate in martial arts annually

50,490

Martial arts businesses in the U.S., up from 39,310 in 2020

25+ hrs

Weekly admin time for school owners managing without dedicated software

THE MARTIAL ARTS SOFTWARE MARKET WAS VALUED AT $210M IN 2024 AND IS PROJECTED TO REACH $450M BY 2033, GROWING AT 9.5% CAGR.

The demand for purpose-built management tools is accelerating as schools shift from generic solutions to platforms designed specifically for martial arts workflows.



User Segment

60%

Male practitioners (but female participation is growing rapidly, especially in kickboxing and BJJ)

40%

Female practitioners, the fastest-growing segment in combat sports

3.9M

Active martial arts participants in the U.S. annually

18 - 34

Primary age group driving growth in martial arts participation

HABIT 

SITUATION

Train 2-4 times per week on a set schedule

Juggling work, school, or family alongside training

Prefer booking classes in advance through mobile

Frustrated by outdated booking systems or phone-only reservations

Track personal progress and belt milestones

Losing motivation without visible progress indicators

Want quick access to class info and schedule changes

Missing classes due to last-minute changes they were not notified about


Who Truly Uses the App?

User Study


Kinetic Combat is designed for active martial arts practitioners who train multiple times per week and need a fast, reliable way to manage classes. Most users balance training with work, school, or family, so the experience must reduce decision fatigue and support consistency through clear scheduling, timely reminders, and visible progress tracking.



Primary User Persona


Primary Persona: Maya Torres represents busy professionals who train 3–4 times per week and need a fast, reliable way to book classes under changing schedules.
Primary Persona: Maya Torres represents busy professionals who train 3–4 times per week and need a fast, reliable way to book classes under changing schedules.



User Journey Map

Booking Experience


Journey Mapping Insight: The current-state journey map revealed friction in schedule scanning, class comparison, and confirmation confidence, which directly informed the final flow and interaction decisions.
Journey Mapping Insight: The current-state journey map revealed friction in schedule scanning, class comparison, and confirmation confidence, which directly informed the final flow and interaction decisions.


Key Design Decisions


• Prioritized booking flow with fewer steps and clearer confirmations.

• Structured schedule view by time, class type, and instructor.

• Notification hierarchy for reminders, changes, and urgent updates.

• Progress dashboard to reinforce routine and training momentum.






User Flow Architecture

The flow architecture was redesigned around the highest-frequency user task:

Open app → Check schedule → Compare class options → Book → Confirm → Receive reminder → Attend → Track progress.

To reduce decision fatigue, secondary features (profile, settings, content browsing) were separated from the primary booking path. This task-first structure improves scan ability, shortens decision time, and makes each screen action clearer and more predictable.


Low-Fidelity Wireframes

In this phase, I focused on information architecture, interaction flow, and content hierarchy before applying visual styling. I explored multiple layout directions for core tasks like booking, schedule review, training discovery, and profile management.

These wireframes helped validate navigation logic, reduce cognitive load, and define reusable UI patterns that later shaped the high-fidelity interface.


Early wireframe exploration used to test layout, hierarchy, and task flow clarity.
Early wireframe exploration used to test layout, hierarchy, and task flow clarity.

High-Fidelity UI Screens

Process Overview


-Getting Started

You can easily create an account

-Onboarding


This onboarding sequence captures user goals, preferred disciplines, schedule habits, and training level before entering the app. It personalizes class recommendations, reminder logic, and difficulty matching from the first session, reducing setup friction and improving relevance early in the user journey.



-Home page

Home Dashboard

The home screen is designed as a quick decision hub, giving users instant access to key training actions, upcoming classes, and health progress in one view. It reduces cognitive load by prioritizing what matters most at the moment: train now, stay on schedule, and track consistency.


Schedule Page

It combines calendar visibility, timeline context, and class detail actions in one flow, so users can quickly scan availability, compare options, and confirm bookings without jumping across multiple screens. Priority states such as booked, waitlist, and full capacity are intentionally clear, while reminder controls and calendar actions support consistency after booking. The overall structure reduces decision fatigue and helps users stay committed to their training routine.



Usability Testing & Attention Analysis

To validate usability and visual hierarchy, I tested the high-fidelity prototype on key flows (home, schedule, training, and profile). I combined task-based testing with attention heatmap analysis to identify where users focused first, where they hesitated, and which actions were missed. These findings guided final refinements to CTA prominence, content hierarchy, and navigation clarity.






Usability Score

91%

Task Success Rate

39s

Average Time to Book a Class

87%

First-Attempt Completion

6%

Error / Mis-tap Rate

84/100

SUS Score

4.4/5

Post-task Confidence


Heatmap insights

Pilot test, n=8, 4 core tasks, moderated prototype sessions.


  • Primary attention clustered on KPI cards and high-contrast CTAs, confirming strong first-scan hierarchy.

  • Secondary actions in schedule and filtering received lower visibility, indicating discoverability friction.

  • Profile and progress areas showed strong engagement when tied to immediate goals and milestones.



Outcome


This redesign transforms fragmented class management into one cohesive mobile workflow.

By simplifying booking, clarifying schedules, and improving progress visibility, Kinetic Combat reduces admin friction and helps users stay committed to training.



Validation & Next Iteration

This concept was evaluated through scenario-based walkthroughs and heuristic review focused on booking speed, clarity, and confidence.


What improved

Next iteration

• Clearer class comparison and booking decisions


• Stronger confirmation and reminder hierarchy


• Better visibility of progress to reinforce routine

• Run task-based usability tests on booking and rescheduling


• Measure time-to-book, completion rate, and drop-off points


• Test reminder timing and progress modules for retention impact





Project Gallery

bottom of page